Glossary

TERM
DESCRIPTION

IBR 

Image-Based Rendering

Image-Based Rendering is one of the most up-to-date areas in computer graphics. The goal of IBR is an accurate reproduction of scenes at arbitrary viewpoint, by capturing an array of images. Compared with traditional 3D rendering method, using 3D modeling and painting tools to construct graphics models by hand, IBR uses real-world imagery to rapidly create photorealistic shape and appearance models, with the benefit that images are easier to obtain, simpler to handle and more realistic to render.


VBR 
Video-Based Rendering
Video-Based Rendering convey the same kind of realism to computer animation, using video as a substitute of unmoving images as the source material.

 


UCD 
User Centred Design
User Centred Design (UCD) approach is referred to the specification of end – user requirements, the design and development of software prototypes and the implementation of evaluation activities. CR-PLAY project adopts the UCD approach

 


Usability
The extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of use.

 


CR-PLAY is a project cofunded by 7FP and the European commission for the betterment of game development within Europe.

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