Workshop

In September 29th-30th, 2016, the CR-PLAY game development workshop took place in Patras, Greece. The main purpose of the workshop was to engage game developers with the CR-PLAY technology; involve them through the whole process (capture, reconstruct, edit-and-play); and have them build game prototypes using the CR-PLAY mixed pipeline technology. The overall goal was to gather qualitative feedback from game developers, related to the final release of CR-PLAY, based on their experiences during the two day hands-on experience

 Photos and Videos

  Agenda

Day 1: Capture and Reconstruction

Thursday, 29 September 2016

Time slot Session Location
10:00 – 10:30 Welcome Session Airotel Achaia Beach Hotel
10:30 – 11:30 Introduction to CR-PLAY Technology
11:30 – 12:30 Game Studios Presentation
12:30 – 13:30 Coffee Break – Light Lunch
13:30 – 16:00 Capture Session City of Patras
16:00 – 18:00 Reconstruction Session HCI Group Lab, University of Patras Campus
18:00 – 18:30 Open Discussion
20:30 Social Dinner Mesogeios Restaurant – Cocktail Bar

 

Day 2: Edit and Play

Friday, 30 September 2016

Time slot Session Location
09:00 – 12:30 Edit and Play Airotel Achaia Beach Hotel
12:30 – 14:00 Lunch
14:00 – 15:00 Open discussion
15:00 – 16:30 Prototypes Showcase
16:30 – 17:30 Experience Evaluation
17:30 – 18:00 Exploitation of CR-PLAY / Closing Remarks

 

 

Map

CR-PLAY is a project cofunded by 7FP and the European commission for the betterment of game development within Europe.

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